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Ubisoft: It Wouldn't Be the Same Company if Vivendi Took Over; The Division Population Went Back Up

Ubisoft: It Wouldn't Be the Same Company if Vivendi Took Over; The Division Population Went Back up

We've written several articles on Ubisoft'due south struggle with Vivendi over ownership of the visitor, including a detailed fiscal breakdown from the latest shareholder coming together.

At present PCGamesN published a new statement by Ubisoft'south VP of live operations, Anne Blondel, who explained in-depth that if Vivendi took over it wouldn't be the aforementioned company anymore.

The thought I have is that I have been [here], with Ubisoft, for 20 years, and I know what fabricated us so successful for 30 years, is beingness super independent, existence very autonomous. [On] sales, well sometimes we take a lot of take a chance, you think about The Crew, that was a hazard. People would look at that similar, 'maybe information technology's non going to work, another racing game, what are you lot thinking?' Child of Light, Valiant Hearts, all those kinds of titles.

I think that's what makes Ubisoft and so different, and personally speaking, I think this is what we are. This is what we want to remain, it'southward what has made us successful and been able to deliver the type of games nosotros've been delivering for 30 years.

So far and so skilful, I would say, because gamers are still [with us] and I know for a fact, having been there for 20 years, that if you lot [dissever] united states from our independence, if y'all accept away the way we like taking risk and inventing new stuff, well it's not going to exist the aforementioned Ubisoft - for me, it wouldn't be the same.

Blondel too talked about Tom Clancy's The Sectionalization, confirming that the population of the game went back up to launch levels after the release of Update 1.4.

Since the release of patch 1.four, nosotros went back to the daily active users we had at launch, considering people were [so impressed].

Some players left the game before than what we thought, then nosotros had to make that tough call - do nosotros keep providing them with actress content or do we stop everything for a while, settle downwards, set everything and so once the game is where it should be, then we commencement providing more than content.

And this is what we did [and] the customs was super happy about information technology, even though they were disappointed at first that we were to push back the side by side DLC releases. We had a defended job forcefulness come over to Massive, and then nosotros had the Public Test Server where people could play [patches] before release and [requite feedback], making sure it was responding to community needs. The community is dorsum to positive mode, nosotros see more than and more players coming back.

The Partition recently got Update 1.v too, on Xbox 1 and PC at to the lowest degree with PlayStation 4 getting it side by side week. Ubisoft also just started a month of giveaways to gloat the company'south 30th ceremony; for more on that, check yesterday's report.

Source: https://wccftech.com/ubisoft-company-vivendi-took-over/

Posted by: johnsonyoustion.blogspot.com

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